(ThatRomus)
Hi! My name is Roman "ThatRomus" Karimov. I am a Graphic Designer and Artist from Russia.
I'm working with 3d, 2d, traditional and digital graphics.
I'm involved in projects like Hunt down the Freeman OWF build, City 52 induction, Sky desert, Project Tesseract and some
unannounced projects.
I have experience in things such as Unity, Blender, Source engine, fl studio, Figma, Adobe photoshop, Krita, LMMS, Adobe Sudstance painter, Adobe Illustrator, Adobe Premiere pro and FIlmora.
I write Music, make 3D models, draw and work on games.
I work with roles such as Graphic designer, Game Designer, Level Designer, Level Artist, Musician, Concept Artist, texture artist and 3D Modeller
Tilda Publishing
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Q&A
TESSERACT is a total conversion mod for Half-Life 2. It's tactical shooter with the elements of survival horror.
You are Victor Pelsh — C.I.O. "Observers" field agent. You will have to face the horrors inside an anomal megastructure - the "Cluster".

"Cluster" is a huge anomaly. Buildings, rooms, cities, bridges, and landmarks that are embedded in each other. The anomaly has created a huge stone jungle, where an exit from an industrial utility room can suddenly lead you into a Venetian-era building with stone benches, spiral staircases, and dead plants. Moreover, many rooms are a mixture of different structures.
Fly among the clouds, survive, find resources, build bases, explore the desert. Find out what happened here!
Fly among the clouds, survive, find resources, build bases, explore the desert. Find out what happened here!
Graphic Design
Unity Engine
<-- Snowy Backyard
Frozen river -->
Source Engine
<-- abandoned Bunker
post apocalyptic forest -->
Blender
Substance Painter
Models
TKB 059
KS 23
Building models
Character
models
Music
I make different music.
Here is some synthwave for example
I Also prefer some
Aggresive Electronics
As a classic ones.
2D art
Concept art
Character art
Pricing
LineArt
Fast shaded
Fully shaded
1000+ rubles
2000+ rubles
3000+ rubles
Feedback
Music
Art
You did well, I don't see any flaws. You really keep the pacing without being kinda "stale". I like that Vocal-Audio Scratch too.
I really like your
artwork style, its unique and gives it some painting like look.
Kind of Music that I heard on 2017, somewhat nostalgic. 8/10
9/10 Quite a powerful Title. Remind me about a peculiar art installation in an Exhibition I read in a Magazine:
Your character design is gorgeous, I really like how you mix the colours.
Q&A
How much does it takes to make an art for you?
Is it entertaining to work on your projects?
How hard is it to work
on several projects at once?
What Software are you using more than any other?
Depends on how hard it is. Usually something like 4 hours.
Yes, it is.
Blender.
I cant say that it is hard, but you need to manage your time a lot.


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